Website powered by

DSLR lens

Made for a friend.
Also, The Nintendo logo is a joke. I included it because the lens I based this off had a Sony logo.
---------------------------------------------
Technical stuff:
textures were created using multiple UV maps and an image texture of the text, which was position based on the different UV maps, as well as some procedural textures for the surface of the plastic and the lenses
As for the rig, all I had done was create a driver that drove both the position of the front pieces as well as a blendshape (called shapekey in blender) of the apature of the camera, then adjusted the curve of the driver for the forward motion to get the "drive back" effect

DSLR lens

Ehab charek port wire
Ehab charek camera rig