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Used Music Box (Hero Asset)

Personal project I worked on for the purpose of learning Substance Painter while I had the 30 day trial, and for also attempting a non-destructive workflow for hard surface asset creation.
Modeling was done in Blender 2.79b, texturing was done with Substance Painter, and rendering was done with the real time rendering engine EEVEE in Blender 2.80 Alpha

Rendered in EEVEE using Blender 2.8 Alpha

Rendered in EEVEE using Blender 2.8 Alpha

Wireframes

Wireframes

Textures

Textures

Boolean meshes used, along with the list of modifiers that use them

Boolean meshes used, along with the list of modifiers that use them